What's in the box?
-
Contracts (Module 0). Enhance the early to mid-game, granting early Aqua and mission goals.
-
New Colonist Queue & Augmentations
- An Isobank, founded by one player and holding the game’s repository of isotope fusion fuel, becomes the center of starship construction.
- New Solitaire Political Diagram (Module 0) to integrate contracts with the CEO and Altruism solitaire variants.
Make this your first module purchase for game-changing new "contracts," then add the full Module 4 rules with other HF4A Modules for a truly epic adventure. High Frontier Module 4 makes the deepest game available on space travel even deeper, and sets the arena for real deep exploration, aiming for the stars!
Please note! This is not a standalone game, High Frontier 4 All core game is required to play
Contents:
- Drawer Box.
- Rules Booklet.
- Starship Stack Placard/Alternative Solitaire Political Diagram
- Player Aids.
- Contract Cards
- Timepiece Chits (1 for each of 6 player colors).
- Default Chit
- Isobank/Starship Token. 6 Exodus Contract Cards
- Spaceborn Colonist Cards
- Robot Colonist Cards
- Isotope Monetization / Isobank Stack Cards
- Child Chits (1 for each of 6 player colors).
- Augmentation Chits (6 for each shape)
- Exodus Medal Chits
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