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The 7 wonders of the great civilizations were built by slave-power, and society's need to enslave weaker neighbors went unquestioned for millennia. Until the day an audacious petition was sent to Parliament, not just to end slavery in England, but throughout the entire world! In this game. you assume the role of an abolitionist during the Age of Enlightenment, either a Parliamentarian, an evangelical, or a private philanthropist. Assign warships to blockade slave ports or intercept slave ships, install missions, trading posts, and colonies in foreign lands steeped in serfdom, challenge the institution of slavery on moral and legal grunds in courts. and sanction underground railroads, slave revolts and revolutions.
Play in cooperative-competitive, cooperative, or solitarie modes. If victorious, you achive the greatest political accomplishment in history: making slavery everwhere illegal.
Uwaga! Gra w angielskiej wersji językowej
Pax Emancipation on Boardgamegeek.com
Card Sleeves for Pax Emancipation:
Standard American (120 pcs.)
Age: 14+
Number of players: 1-3
Playing time: approx. 2-3 h
Play in cooperative-competitive, cooperative, or solitarie modes. If victorious, you achive the greatest political accomplishment in history: making slavery everwhere illegal.
Uwaga! Gra w angielskiej wersji językowej
Pax Emancipation on Boardgamegeek.com
Card Sleeves for Pax Emancipation:
Standard American (120 pcs.)
Age: 14+
Number of players: 1-3
Playing time: approx. 2-3 h
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