Tetrarchia is a cooperative game in which 1 to 4 players take the role of the 4 Emperors, fighting the revolts within the Empire and the Barbarian armies that try to bring it down. With simple rules, the core engine leads to very different games and surprising endings. It is a new edition of the game previously published by the Nestor Games publisher.
Features:
- Up to 81 difficulty challenges, that you will define in the initial configuration of the game.
- That you can combine with up to 5 variants (including special powers and a competitive mode).
- That you can combine with up to 3 expansion modules (from Tetrarchia: Dux, included with the game).
- With at least 4 historical scenarios, including:
- Carausian Revolt (286-296). The most serious challenge to Diocletian, leading to Tetrarchy.
- Danube Wars (293-296). A series of campaigns ‘with greater difficulty to maintain the border.
- Mauretanian War (296-298). Maximian chases the elusive Berbers to their bases.
- Great Persian War (296-299). The joint threat of a Persian army and an Egyptian revolt ends in total Roman victory and a 40-year peace.
The flow of each Emperor’s turn is very simple: spend up to 6 ‘Imperivm Points’ (IP), and then propagate threats with the roll of two dice.
The Emperors can spend their IP in:
- Move to a linked province.
- Order a fleet to Sail to an adjacent sea zone.
- Secure the province by placing one of their tokens.
- Subdue the province by removing the Unrest/Revolt token.
- Attack a Barbarian army in a linked province.
The players win if they secure the borders of the Empire before the majority of provinces revolt or Rome falls.
Tetrarchia on boardgamegeek.com
Age: 10+
Players: 1-4
Playing time: 30-60 min
Please note: This is english language version of the game
Please note: This version includes Dux expansion
There are currently no product reviews.
Write ReviewThe owner of the online store does not guarantee that the published opinions come from consumers who have used or purchased a given product.